![]() ![]() ![]() CCP Games stepped in for a time - there was even an MMO in the works - but the partnership ultimately faltered. Throughout the early-aughts and into the 2010s, White Wolf was in dire need of restructuring and solvency. With the birth of the first editions of Vampire: The Masquerade and Werewolf: The Apocalypse tabletop role-playing games, White Wolf Publishing had crafted a gritty, cloistered realm where playing with monsters wasn’t just encouraged - it was the whole purpose. A World of Darkness had been born in shadow and masquerade. The early-’90s, in all of its grunge-soaked glory, saw vampires and werewolves roam the night while humanity became part of a herd to be culled and controlled. Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. ![]()
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